| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- mitey dojo![]() 0,100 | 23 kills: 15, deaths: 8 | 65% | 13.591 Expert League | 0.00% +4.00 skill (1) | ||
- S.P.T|Balu![]() 2,98 | 11 kills: 8, deaths: 3 | 73% | 14.663 Expert League | 0.00% +4.00 skill (1) | ||
- RaGe|Lady Sweet![]() 0,100 | 8 kills: 7, deaths: 1 | 88% | 2.250 Not Qualified | 26.43% +2.94 skill (1) | ||
- kuramacuba![]() 0,100 | 7 kills: 6, deaths: 1 | 86% | 3.237 Expert League | 0.81% +3.97 skill (1) | ||
- TiM![]() 2,98 | 5 kills: 3, deaths: 2 | 60% | 14.655 Expert League | 0.00% +4.00 skill (1) | ||
- Greik![]() 0,100 | 4 kills: 4, deaths: 0 | 1.070 Not Qualified | 97.08% +0.12 skill (1) | |||
- -001-![]() 0,100 | 3 kills: 3, deaths: 0 | 1.197 Not Qualified | 95.32% +0.19 skill (1) | |||
- 1 Bullet Magnet![]() 2,98 | 2 kills: 1, deaths: 1 | 50% | 14.972 Expert League | 0.00% +4.00 skill (1) | ||
- Schaechter![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 4.257 Expert League | 0.02% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| 1 Bullet Magnet Better avoid this opponent next time |
| Skill Booster |
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| 1 Bullet Magnet Gain optimal skill by winning next confrontation |
| Push Over |
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| Greik Collect your easy points here |
| Skill Sponsor |
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| Greik Paid his dues, better thank this opponent next time around |