| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Ganjaman![]() 0,100 | 14 kills: 6, deaths: 8 | 43% | 4.013 Expert League | 0.02% +4.00 skill (1) | ||
- Heisenberg_IT![]() 0,100 | 14 kills: 4, deaths: 10 | 29% | 4.897 Expert League | 0.00% +4.00 skill (1) | ||
- JC_KING![]() 0,100 | 13 kills: 2, deaths: 11 | 15% | 5.850 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]257BEE![]() 80,20 | 12 kills: 7, deaths: 5 | 58% | 5.750 Expert League | 0.00% +4.00 skill (1) | ||
- |OGHF| Chi![]() 40,60 | 12 kills: 3, deaths: 9 | 25% | 5.627 Expert League | 0.00% +4.00 skill (1) | ||
- Xmas_Man![]() 0,100 | 12 kills: 7, deaths: 5 | 58% | 3.281 Expert League | 0.39% +3.98 skill (1) | ||
- presi![]() 1,99 | 12 kills: 2, deaths: 10 | 17% | 6.289 Expert League | 0.00% +4.00 skill (1) | ||
- SEBOLL![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 4.177 Expert League | 0.01% +4.00 skill (1) | ||
- MSG_Popey![]() 0,100 | 2 kills: 2, deaths: 0 | 4.373 Expert League | 0.01% +4.00 skill (1) | |||
- SuperPapy![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 4.332 Expert League | 0.01% +4.00 skill (1) | ||
- (OGHF)Born2Kill![]() 2,98 | 1 kills: 1, deaths: 0 | 6.679 Expert League | 0.00% +4.00 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| JC_KING Better avoid this opponent next time |
| Skill Booster |
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| (OGHF)Born2Kill Gain optimal skill by winning next confrontation |
| Push Over |
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| Xmas_Man Collect your easy points here |
| Skill Sponsor |
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| SuperPapy Paid his dues, better thank this opponent next time around |