| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Speedy Gonzeles![]() 0,100 | 7 kills: 4, deaths: 3 | 57% | 3.061 Not Qualified | 0.09% +4.00 skill (1) | ||
- wendigo![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 6.908 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]BOOTS![]() 100,0 | 3 kills: 0, deaths: 3 | 0% | 7.029 Expert League | 0.00% +4.00 skill (1) | ||
- FaR![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 6.809 Expert League | 0.00% +4.00 skill (1) | ||
- Triggerman![]() 1,99 | 2 kills: 1, deaths: 1 | 50% | 7.049 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Ady![]() 80,20 | 2 kills: 0, deaths: 2 | 0% | 6.927 Expert League | 0.00% +4.00 skill (1) | ||
- DJCHINGY![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 2.391 Not Qualified | 1.15% +3.95 skill (1) | ||
- Aunt Bee![]() 0,100 | 1 kills: 1, deaths: 0 | 2.823 Expert League | 0.22% +3.99 skill (1) | |||
- Martin![]() 2,98 | 1 kills: 1, deaths: 0 | 6.984 Expert League | 0.00% +4.00 skill (1) | |||
- GUS![]() 0,100 | 1 kills: 1, deaths: 0 | 1.349 Not Qualified | 38.83% +2.45 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| FaR Better avoid this opponent next time |
| Skill Booster |
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| Triggerman Gain optimal skill by winning next confrontation |
| Push Over |
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| GUS Collect your easy points here |
| Skill Sponsor |
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| GUS Paid his dues, better thank this opponent next time around |