| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Rolko![]() 0,100 | 9 kills: 0, deaths: 9 | 0% | 6.814 Expert League | 0.00% +4.00 skill (1) | ||
- DirtyHarald![]() 1,99 | 8 kills: 0, deaths: 8 | 0% | 5.719 Expert League | 0.00% +4.00 skill (1) | ||
- player1![]() 1,99 | 7 kills: 0, deaths: 7 | 0% | 6.589 Expert League | 0.00% +4.00 skill (1) | ||
- Martin![]() 2,98 | 5 kills: 0, deaths: 5 | 0% | 6.696 Expert League | 0.00% +4.00 skill (1) | ||
- Weeezz![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 6.773 Expert League | 0.00% +4.00 skill (1) | ||
- 1 Bullet Magnet![]() 2,98 | 2 kills: 0, deaths: 2 | 0% | 6.910 Expert League | 0.00% +4.00 skill (1) | ||
- JMP![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 4.924 Expert League | 0.00% +4.00 skill (1) | ||
- valak![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 2.142 Not Qualified | 1.60% +3.94 skill (1) | ||
- SNAKE![]() 0,100 | 1 kills: 1, deaths: 0 | 1.518 Not Qualified | 15.15% +3.39 skill (1) | |||
- LUPUS![]() 0,100 | 1 kills: 1, deaths: 0 | 6.663 Expert League | 0.00% +4.00 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| JMP Better avoid this opponent next time |
| Skill Booster |
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| 1 Bullet Magnet Gain optimal skill by winning next confrontation |
| Push Over |
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| SNAKE Collect your easy points here |
| Skill Sponsor |
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| SNAKE Paid his dues, better thank this opponent next time around |