| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- ChupES![]() 0,100 | 22 kills: 6, deaths: 16 | 27% | 1.500 Not Qualified | 33.85% +2.65 skill (1) | ||
- Daniel![]() 0,100 | 21 kills: 12, deaths: 9 | 57% | 1.130 Not Qualified | 67.93% +1.28 skill (1) | ||
- ChupEs![]() 0,100 | 10 kills: 2, deaths: 8 | 20% | 1.311 Not Qualified | 51.43% +1.94 skill (1) | ||
- DonPedro![]() 0,100 | 10 kills: 7, deaths: 3 | 70% | 6.585 Expert League | 0.00% +4.00 skill (1) | ||
- MiG![]() 0,100 | 8 kills: 4, deaths: 4 | 50% | 1.333 Not Qualified | 49.29% +2.03 skill (1) | ||
- Mig![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 1.045 Not Qualified | 74.61% +1.02 skill (1) | ||
- dabberdog![]() 0,100 | 7 kills: 2, deaths: 5 | 29% | 6.416 Expert League | 0.00% +4.00 skill (1) | ||
- daniel![]() 0,100 | 6 kills: 2, deaths: 4 | 33% | 1.072 Not Qualified | 72.59% +1.10 skill (1) | ||
- Horschte![]() 0,100 | 1 kills: 1, deaths: 0 | 5.954 Expert League | 0.00% +4.00 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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