Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Go1![]() ![]() | 8 kills: 4, deaths: 4 | 50% | 5.764 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Wildcat![]() ![]() | 6 kills: 3, deaths: 3 | 50% | 5.661 Expert League | 0.00% +4.00 skill (1) | ||
- Nemesis![]() ![]() | 4 kills: 0, deaths: 4 | 0% | 1.201 Not Qualified | 62.61% +1.50 skill (1) | ||
- 1 Bullet Magnet![]() ![]() | 4 kills: 2, deaths: 2 | 50% | 5.961 Expert League | 0.00% +4.00 skill (1) | ||
- foaman![]() ![]() | 4 kills: 2, deaths: 2 | 50% | 5.813 Expert League | 0.00% +4.00 skill (1) | ||
- SittingBull![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 5.969 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]BulletToof![]() ![]() | 3 kills: 2, deaths: 1 | 67% | 5.900 Expert League | 0.00% +4.00 skill (1) | ||
- Krkan![]() ![]() | 2 kills: 2, deaths: 0 | 3.889 Expert League | 0.01% +4.00 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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[OGHF]Wildcat Better avoid this opponent next time |
Skill Booster |
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SittingBull Gain optimal skill by winning next confrontation |
Push Over |
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Nemesis Collect your easy points here |
Skill Sponsor |
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Nemesis Paid his dues, better thank this opponent next time around |