| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
 - Go1![]()  0,100 |  8 kills: 4, deaths: 4  |  50%  |  6.493 Expert League |  0.00% +4.00 skill (1) | ||
 - [OGHF]Wildcat![]()  100,0 |  6 kills: 3, deaths: 3  |  50%  |  6.261 Expert League |  0.00% +4.00 skill (1) | ||
 - Nemesis![]()  0,100 |  4 kills: 0, deaths: 4  |  0%  |    1.201 Not Qualified |  62.61% +1.50 skill (1) | ||
 - 1 Bullet Magnet![]()  2,98 |  4 kills: 2, deaths: 2  |  50%  |  6.768 Expert League |  0.00% +4.00 skill (1) | ||
 - foaman![]()  2,98 |  4 kills: 2, deaths: 2  |  50%  |  6.765 Expert League |  0.00% +4.00 skill (1) | ||
 - [OGHF]WaxD![]()  60,40 |  3 kills: 0, deaths: 3  |  0%  |  6.203 Expert League |  0.00% +4.00 skill (1) | ||
 - [OGHF]BulletToof![]()  2,98 |  3 kills: 2, deaths: 1  |  67%  |  6.533 Expert League |  0.00% +4.00 skill (1) | ||
 - Krkan![]()  0,100 |  2 kills: 2, deaths: 0  |  3.972 Expert League |  0.00% +4.00 skill (1) | |||
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						Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.  | 
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| Worst Enemy | 
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| [OGHF]Wildcat Better avoid this opponent next time  | 
| Skill Booster | 
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| 1 Bullet Magnet Gain optimal skill by winning next confrontation  | 
| Push Over | 
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| Nemesis Collect your easy points here  | 
| Skill Sponsor | 
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| Nemesis Paid his dues, better thank this opponent next time around  |