Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- SEBOLL![]() ![]() | 16 kills: 8, deaths: 8 | 50% | 6.451 Expert League | 0.00% +4.00 skill (1) | ||
- Kill-R![]() ![]() | 9 kills: 3, deaths: 6 | 33% | 12.817 Expert League | 0.00% +4.00 skill (1) | ||
- Creature![]() ![]() | 6 kills: 3, deaths: 3 | 50% | 10.724 Expert League | 0.00% +4.00 skill (1) | ||
- merk![]() ![]() | 6 kills: 2, deaths: 4 | 33% | 5.849 Expert League | 0.00% +4.00 skill (1) | ||
- NewtonTheory![]() ![]() | 5 kills: 4, deaths: 1 | 80% | 6.361 Expert League | 0.00% +4.00 skill (1) | ||
- Lt-Gerard![]() ![]() | 2 kills: 2, deaths: 0 | 7.176 Expert League | 0.00% +4.00 skill (1) | |||
- PAB![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 13.057 Expert League | 0.00% +4.00 skill (1) | ||
- Opus![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 4.336 Not Qualified | 0.00% +4.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |