Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- xaoc![]() ![]() | 4 kills: 0, deaths: 4 | 0% | 12.911 Expert League | 0.00% +4.00 skill (1) | ||
- muss!!!![]() ![]() | 1 kills: 1, deaths: 0 | 8.464 Expert League | 0.00% +4.00 skill (1) | |||
- SEBOLL![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 6.451 Expert League | 0.00% +4.00 skill (1) | ||
- PAB![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 12.814 Expert League | 0.00% +4.00 skill (1) | ||
- LUPUS![]() ![]() | 1 kills: 1, deaths: 0 | 8.343 Expert League | 0.00% +4.00 skill (1) | |||
- NewtonTheory![]() ![]() | 1 kills: 1, deaths: 0 | 6.361 Expert League | 0.00% +4.00 skill (1) | |||
- TiM![]() ![]() | 1 kills: 1, deaths: 0 | 12.640 Expert League | 0.00% +4.00 skill (1) | |||
- Viper![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 12.823 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Thrasher![]() ![]() | 1 kills: 1, deaths: 0 | 12.710 Expert League | 0.00% +4.00 skill (1) | |||
- Army![]() ![]() | 1 kills: 1, deaths: 0 | 10.132 Expert League | 0.00% +4.00 skill (1) | |||
- Comandante![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 12.970 Expert League | 0.00% +4.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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NewtonTheory Better avoid this opponent next time |
Skill Booster |
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Comandante Gain optimal skill by winning next confrontation |
Push Over |
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NewtonTheory Collect your easy points here |
Skill Sponsor |
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NewtonTheory Paid his dues, better thank this opponent next time around |