| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- #$$.##![]() 0,100 | 4 kills: 4, deaths: 0 | 2.550 Not Qualified | 0.67% +3.97 skill (1) | |||
- takis (GR)![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 12.642 Expert League | 0.00% +4.00 skill (1) | ||
- Y7844![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 13.795 Expert League | 0.00% +4.00 skill (1) | ||
- Lannes-v3![]() 2,98 | 2 kills: 1, deaths: 1 | 50% | 14.313 Expert League | 0.00% +4.00 skill (1) | ||
- Sequencer![]() 0,100 | 1 kills: 1, deaths: 0 | 7.433 Expert League | 0.00% +4.00 skill (1) | |||
- [OGHF]Reverse![]() 1,99 | 1 kills: 1, deaths: 0 | 13.492 Expert League | 0.00% +4.00 skill (1) | |||
- RiBBeD![]() 2,98 | 1 kills: 1, deaths: 0 | 8.759 Expert League | 0.00% +4.00 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| takis (GR) Better avoid this opponent next time |
| Skill Booster |
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| Lannes-v3 Gain optimal skill by winning next confrontation |
| Push Over |
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| #$$.## Collect your easy points here |
| Skill Sponsor |
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| #$$.## Paid his dues, better thank this opponent next time around |