Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- [734556]![]() ![]() | 6 kills: 3, deaths: 3 | 50% | 2.318 Not Qualified | 1.21% +3.95 skill (1) | ||
- Soldier![]() ![]() | 5 kills: 0, deaths: 5 | 0% | 6.471 Expert League | 0.00% +4.00 skill (1) | ||
- Uncle Jed![]() ![]() | 4 kills: 0, deaths: 4 | 0% | 5.276 Expert League | 0.00% +4.00 skill (1) | ||
- piano![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 2.159 Not Qualified | 2.22% +3.91 skill (1) | ||
- Trixter![]() ![]() | 3 kills: 2, deaths: 1 | 67% | 12.728 Expert League | 0.00% +4.00 skill (1) | ||
- konradgrom![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 8.180 Expert League | 0.00% +4.00 skill (1) | ||
- equ_![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 5.487 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Army_rgr![]() ![]() | 1 kills: 1, deaths: 0 | 5.293 Expert League | 0.00% +4.00 skill (1) | |||
- muss!!!![]() ![]() | 1 kills: 1, deaths: 0 | 8.464 Expert League | 0.00% +4.00 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |