Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Soldier![]() ![]() | 25 kills: 9, deaths: 16 | 36% | 6.471 Expert League | 0.00% +4.00 skill (1) | ||
- dsds1![]() ![]() | 25 kills: 15, deaths: 10 | 60% | 7.420 Expert League | 0.00% +4.00 skill (1) | ||
- PiPSqueek![]() ![]() | 12 kills: 11, deaths: 1 | 92% | 5.015 Expert League | 0.00% +4.00 skill (1) | ||
- paul.hartig![]() ![]() | 6 kills: 4, deaths: 2 | 67% | 2.146 Not Qualified | 37.30% +2.51 skill (1) | ||
- Rock![]() ![]() | 5 kills: 4, deaths: 1 | 80% | 12.880 Expert League | 0.00% +4.00 skill (1) | ||
- Trixter![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 13.317 Expert League | 0.00% +4.00 skill (1) | ||
- Chip![]() ![]() | 3 kills: 2, deaths: 1 | 67% | 7.550 Expert League | 0.00% +4.00 skill (1) | ||
- Viper![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 13.357 Expert League | 0.00% +4.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Soldier Better avoid this opponent next time |
Skill Booster |
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Viper Gain optimal skill by winning next confrontation |
Push Over |
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paul.hartig Collect your easy points here |
Skill Sponsor |
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Viper Paid his dues, better thank this opponent next time around |