| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Slink![]() 0,100 | 9 kills: 8, deaths: 1 | 89% | 1.802 Not Qualified | 33.53% +2.66 skill (1) | ||
- konradgrom![]() 2,98 | 6 kills: 3, deaths: 3 | 50% | 8.180 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Army_rgr![]() 2,98 | 6 kills: 3, deaths: 3 | 50% | 5.293 Expert League | 0.00% +4.00 skill (1) | ||
- Teddy![]() 2,98 | 5 kills: 3, deaths: 2 | 60% | 7.493 Expert League | 0.00% +4.00 skill (1) | ||
- MaxHeadroom![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 7.877 Expert League | 0.00% +4.00 skill (1) | ||
- Viper![]() 2,98 | 4 kills: 2, deaths: 2 | 50% | 14.777 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]257BEE![]() 1,99 | 3 kills: 2, deaths: 1 | 67% | 13.346 Expert League | 0.00% +4.00 skill (1) | ||
- URLSquid![]() 0,100 | 2 kills: 2, deaths: 0 | 2.458 Not Qualified | 3.92% +3.84 skill (1) | |||
- S.P.T|Balu![]() 2,98 | 2 kills: 2, deaths: 0 | 14.663 Expert League | 0.00% +4.00 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| [OGHF]Army_rgr Better avoid this opponent next time |
| Skill Booster |
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| Viper Gain optimal skill by winning next confrontation |
| Push Over |
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| Slink Collect your easy points here |
| Skill Sponsor |
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| URLSquid Paid his dues, better thank this opponent next time around |