| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- 1 Bullet Magnet![]() 0,100 | 6 kills: 0, deaths: 6 | 0% | 1.864 Not Qualified | 4.65% +3.81 skill (1) | ||
- ICECOLD![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 1.665 Not Qualified | 9.50% +3.62 skill (1) | ||
- SGT__Watson![]() 0,100 | 2 kills: 2, deaths: 0 | 10.677 Expert League | 0.00% +4.00 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| ICECOLD Better avoid this opponent next time |
| Skill Booster |
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| SGT__Watson Gain optimal skill by winning next confrontation |
| Push Over |
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| ICECOLD Collect your easy points here |
| Skill Sponsor |
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| 1 Bullet Magnet Paid his dues, better thank this opponent next time around |