| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
| - RubberDuck   0,100 | 4 kills: 0, deaths: 4 | 0% | 13.999Expert League | 0.00%+4.00 skill (1) | ||
| - (NLK)CHANQUETE   0,100 | 4 kills: 1, deaths: 3 | 25% | 14.506Expert League | 0.00%+4.00 skill (1) | ||
| - Epikouros   0,100 | 3 kills: 1, deaths: 2 | 33% | 14.387Expert League | 0.00%+4.00 skill (1) | ||
| - Zlobik   0,100 | 2 kills: 1, deaths: 1 | 50% | 13.980Expert League | 0.00%+4.00 skill (1) | ||
| - FaR   0,100 | 2 kills: 1, deaths: 1 | 50% | 14.408Expert League | 0.00%+4.00 skill (1) | ||
| - Empire   2,98 | 2 kills: 1, deaths: 1 | 50% | 14.635Expert League | 0.00%+4.00 skill (1) | ||
| - Supersapper   0,100 | 2 kills: 1, deaths: 1 | 50% | 5.059Expert League | 0.00%+4.00 skill (1) | ||
| - Delta   40,60 | 1 kills: 0, deaths: 1 | 0% | 14.591Expert League | 0.00%+4.00 skill (1) | ||
| - 01. Klex   0,100 | 1 kills: 0, deaths: 1 | 0% | 14.465Expert League | 0.00%+4.00 skill (1) | ||
| - [OGHF]TrashCan   100,0 | 1 kills: 0, deaths: 1 | 0% | 14.176Expert League | 0.00%+4.00 skill (1) | ||
| - 1 Bullet Magnet   2,98 | 1 kills: 0, deaths: 1 | 0% | 14.658Expert League | 0.00%+4.00 skill (1) | ||
| Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. | ||||||
| Worst Enemy | 
|  | 
| (NLK)CHANQUETE Better avoid this opponent next time | 
| Skill Booster | 
|  | 
| 1 Bullet Magnet Gain optimal skill by winning next confrontation | 
| Push Over | 
|  | 
| Supersapper Collect your easy points here | 
| Skill Sponsor | 
|  | 
| 1 Bullet Magnet Paid his dues, better thank this opponent next time around |