| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Empire![]() 2,98 | 3 kills: 0, deaths: 3 | 0% | 14.918 Expert League | 0.00% +4.00 skill (1) | ||
- zork![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 2.980 Not Qualified | 0.05% +4.00 skill (1) | ||
- 1 Bullet Magnet![]() 2,98 | 2 kills: 0, deaths: 2 | 0% | 14.863 Expert League | 0.00% +4.00 skill (1) | ||
- OKAFOr![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 3.247 Expert League | 0.02% +4.00 skill (1) | ||
- soklig![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 14.764 Expert League | 0.00% +4.00 skill (1) | ||
- ArfA![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 14.614 Expert League | 0.00% +4.00 skill (1) | ||
- JIpocTo JIocb![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 9.479 Expert League | 0.00% +4.00 skill (1) | ||
- 01. Klex![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 14.898 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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