| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- soklig![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 14.513 Expert League | 0.00% +4.00 skill (1) | ||
- Frikadelle![]() 2,98 | 4 kills: 0, deaths: 4 | 0% | 12.970 Expert League | 0.00% +4.00 skill (1) | ||
- Traqu![]() 1,99 | 3 kills: 0, deaths: 3 | 0% | 13.083 Expert League | 0.00% +4.00 skill (1) | ||
- KonradGrom![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 14.561 Expert League | 0.00% +4.00 skill (1) | ||
- xaoc![]() 2,98 | 2 kills: 1, deaths: 1 | 50% | 14.587 Expert League | 0.00% +4.00 skill (1) | ||
- Ranni![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.471 Not Qualified | 15.95% +3.36 skill (1) | ||
- Viper![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 14.537 Expert League | 0.00% +4.00 skill (1) | ||
- _obmaR![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 14.688 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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