Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Solcarlus![]() ![]() | 14 kills: 5, deaths: 9 | 36% | 13.559 Expert League | 0.00% +4.00 skill (1) | ||
- Viper![]() ![]() | 12 kills: 4, deaths: 8 | 33% | 13.716 Expert League | 0.00% +4.00 skill (1) | ||
- Rambo__![]() ![]() | 12 kills: 4, deaths: 8 | 33% | 13.849 Expert League | 0.00% +4.00 skill (1) | ||
- SUSED![]() ![]() | 4 kills: 0, deaths: 4 | 0% | 13.596 Expert League | 0.00% +4.00 skill (1) | ||
- KenchoKem![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 13.654 Expert League | 0.00% +4.00 skill (1) | ||
- good![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 12.662 Expert League | 0.00% +4.00 skill (1) | ||
- 1 Bullet Magnet![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 13.761 Expert League | 0.00% +4.00 skill (1) | ||
- Itachi![]() ![]() | 1 kills: 1, deaths: 0 | 1.792 Not Qualified | 15.92% +3.36 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |