Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- yokai![]() ![]() | 60 kills: 45, deaths: 15 | 75% | 12.285 Expert League | 0.00% +4.00 skill (1) | ||
- (SN)RATASANA![]() ![]() | 34 kills: 25, deaths: 9 | 74% | 1.124 Not Qualified | 98.75% +0.05 skill (1) | ||
- Memento Mori![]() ![]() | 26 kills: 21, deaths: 5 | 81% | 5.704 Expert League | 0.00% +4.00 skill (1) | ||
- Soldier![]() ![]() | 26 kills: 17, deaths: 9 | 65% | 13.450 Expert League | 0.00% +4.00 skill (1) | ||
- LimPoPo![]() ![]() | 21 kills: 18, deaths: 3 | 86% | 1.410 Not Qualified | 96.34% +0.15 skill (1) | ||
- Mandalorian![]() ![]() | 20 kills: 16, deaths: 4 | 80% | 13.431 Expert League | 0.00% +4.00 skill (1) | ||
- SagaZ![]() ![]() | 18 kills: 16, deaths: 2 | 89% | 2.248 Expert League | 51.36% +1.95 skill (1) | ||
- [OGHF]Thrasher![]() ![]() | 15 kills: 9, deaths: 6 | 60% | 13.169 Expert League | 0.00% +4.00 skill (1) | ||
- crippler![]() ![]() | 5 kills: 5, deaths: 0 | 2.210 Not Qualified | 54.96% +1.80 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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[OGHF]Thrasher Better avoid this opponent next time |
Skill Booster |
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Soldier Gain optimal skill by winning next confrontation |
Push Over |
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(SN)RATASANA Collect your easy points here |
Skill Sponsor |
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crippler Paid his dues, better thank this opponent next time around |