| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
| - OutFitter   0,100 | 6 kills: 1, deaths: 5 | 17% | 14.587Expert League | 0.00%+4.00 skill (1) | ||
| - Jarhead   0,100 | 3 kills: 1, deaths: 2 | 33% | 13.967Expert League | 0.00%+4.00 skill (1) | ||
| - KenchoKem   1,99 | 2 kills: 0, deaths: 2 | 0% | 14.559Expert League | 0.00%+4.00 skill (1) | ||
| - FrankDrebin   2,98 | 2 kills: 1, deaths: 1 | 50% | 12.670Expert League | 0.00%+4.00 skill (1) | ||
| - (NLK)CHANQUETE   0,100 | 2 kills: 0, deaths: 2 | 0% | 14.506Expert League | 0.00%+4.00 skill (1) | ||
| - [OGHF]TrashCan   100,0 | 2 kills: 0, deaths: 2 | 0% | 14.176Expert League | 0.00%+4.00 skill (1) | ||
| - The_Killa   2,98 | 2 kills: 1, deaths: 1 | 50% | 14.607Expert League | 0.00%+4.00 skill (1) | ||
| - 1 Bullet Magnet   2,98 | 1 kills: 1, deaths: 0 | 14.658Expert League | 0.00%+4.00 skill (1) | |||
| - [OGHF]Wildcat   100,0 | 1 kills: 0, deaths: 1 | 0% | 13.819Expert League | 0.00%+4.00 skill (1) | ||
| - Soldier   2,98 | 1 kills: 0, deaths: 1 | 0% | 14.594Expert League | 0.00%+4.00 skill (1) | ||
| Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. | ||||||
| Worst Enemy | 
|  | 
| OutFitter Better avoid this opponent next time | 
| Skill Booster | 
|  | 
| 1 Bullet Magnet Gain optimal skill by winning next confrontation | 
| Push Over | 
|  | 
| FrankDrebin Collect your easy points here | 
| Skill Sponsor | 
|  | 
| 1 Bullet Magnet Paid his dues, better thank this opponent next time around |