Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- xaoc![]() ![]() | 9 kills: 4, deaths: 5 | 44% | 13.290 Expert League | 0.00% +4.00 skill (1) | ||
- Ding Dong![]() ![]() | 8 kills: 4, deaths: 4 | 50% | 13.183 Expert League | 0.00% +4.00 skill (1) | ||
- 01. Klex![]() ![]() | 7 kills: 3, deaths: 4 | 43% | 13.189 Expert League | 0.00% +4.00 skill (1) | ||
- {BHC}Max![]() ![]() | 4 kills: 0, deaths: 4 | 0% | 13.091 Expert League | 0.00% +4.00 skill (1) | ||
- SAINTPETERSBURG![]() ![]() | 3 kills: 3, deaths: 0 | 13.055 Expert League | 0.00% +4.00 skill (1) | |||
- Gladio![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 12.262 Expert League | 0.00% +4.00 skill (1) | ||
- ScorpioGER![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 13.238 Expert League | 0.00% +4.00 skill (1) | ||
- Dizzy-Dude![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 13.037 Expert League | 0.00% +4.00 skill (1) | ||
- AHMED![]() ![]() | 2 kills: 2, deaths: 0 | 1.352 Not Qualified | 51.83% +1.93 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |