Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- [OGHF]$toRm![]() ![]() | 6 kills: 0, deaths: 6 | 0% | 11.875 Expert League | 0.00% +4.00 skill (1) | ||
- The_Killa![]() ![]() | 6 kills: 0, deaths: 6 | 0% | 14.011 Expert League | 0.00% +4.00 skill (1) | ||
- FrankDrebin![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 12.670 Expert League | 0.00% +4.00 skill (1) | ||
- RaZoR![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 7.268 Expert League | 0.00% +4.00 skill (1) | ||
- 01. Klex![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 13.409 Expert League | 0.00% +4.00 skill (1) | ||
- ETA![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 13.879 Expert League | 0.00% +4.00 skill (1) | ||
- 1 Bullet Magnet![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 13.935 Expert League | 0.00% +4.00 skill (1) | ||
- MrBlack![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 3.035 Expert League | 0.05% +4.00 skill (1) | ||
- oligdohm![]() ![]() | 1 kills: 1, deaths: 0 | 9.653 Expert League | 0.00% +4.00 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |