| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- 1 Bullet Magnet![]() 2,98 | 20 kills: 2, deaths: 18 | 10% | 14.596 Expert League | 0.00% +4.00 skill (1) | ||
- rEx 'ney![]() 0,100 | 17 kills: 6, deaths: 11 | 35% | 2.917 Not Qualified | 2.71% +3.89 skill (1) | ||
- Viper![]() 2,98 | 17 kills: 5, deaths: 12 | 29% | 14.533 Expert League | 0.00% +4.00 skill (1) | ||
- LUPUS![]() 0,100 | 16 kills: 8, deaths: 8 | 50% | 14.517 Expert League | 0.00% +4.00 skill (1) | ||
- NInja007![]() 0,100 | 13 kills: 8, deaths: 5 | 62% | 13.273 Expert League | 0.00% +4.00 skill (1) | ||
- SGT__Watson![]() 0,100 | 12 kills: 7, deaths: 5 | 58% | 10.677 Expert League | 0.00% +4.00 skill (1) | ||
- Army![]() 2,98 | 12 kills: 4, deaths: 8 | 33% | 10.132 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]257BEE![]() 1,99 | 4 kills: 2, deaths: 2 | 50% | 13.346 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| 1 Bullet Magnet Better avoid this opponent next time |
| Skill Booster |
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| 1 Bullet Magnet Gain optimal skill by winning next confrontation |
| Push Over |
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| rEx 'ney Collect your easy points here |
| Skill Sponsor |
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| NInja007 Paid his dues, better thank this opponent next time around |