| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- mitey dojo![]() 0,100 | 6 kills: 2, deaths: 4 | 33% | 13.591 Expert League | 0.00% +4.00 skill (1) | ||
- 01. Klex![]() 1,99 | 4 kills: 2, deaths: 2 | 50% | 13.409 Expert League | 0.00% +4.00 skill (1) | ||
- eXcite![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 12.000 Expert League | 0.00% +4.00 skill (1) | ||
- Jambo*Laval*QC.![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 10.676 Expert League | 0.00% +4.00 skill (1) | ||
- soklig![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 14.765 Expert League | 0.00% +4.00 skill (1) | ||
- inno![]() 0,100 | 2 kills: 2, deaths: 0 | 1.723 Not Qualified | 13.27% +3.47 skill (1) | |||
- LUPUS![]() 2,98 | 2 kills: 1, deaths: 1 | 50% | 8.343 Expert League | 0.00% +4.00 skill (1) | ||
- Seivad2![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 4.961 Expert League | 0.00% +4.00 skill (1) | ||
- Smile4Scope![]() 0,100 | 1 kills: 1, deaths: 0 | 2.183 Not Qualified | 2.55% +3.90 skill (1) | |||
- Trixter![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 14.826 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| mitey dojo Better avoid this opponent next time |
| Skill Booster |
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| Trixter Gain optimal skill by winning next confrontation |
| Push Over |
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| inno Collect your easy points here |
| Skill Sponsor |
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| inno Paid his dues, better thank this opponent next time around |