| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- SIDALI![]() 0,100 | 21 kills: 8, deaths: 13 | 38% | 2.469 Not Qualified | 4.32% +3.83 skill (1) | ||
- Pappion![]() 0,100 | 16 kills: 7, deaths: 9 | 44% | 14.366 Expert League | 0.00% +4.00 skill (1) | ||
- Fuzileiro RR![]() 0,100 | 14 kills: 5, deaths: 9 | 36% | 10.263 Expert League | 0.00% +4.00 skill (1) | ||
- DannyGT![]() 0,100 | 10 kills: 3, deaths: 7 | 30% | 2.463 Not Qualified | 4.41% +3.82 skill (1) | ||
- 01. Klex![]() 1,99 | 8 kills: 2, deaths: 6 | 25% | 13.409 Expert League | 0.00% +4.00 skill (1) | ||
- Trixter![]() 2,98 | 5 kills: 2, deaths: 3 | 40% | 14.392 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]257BEE![]() 1,99 | 4 kills: 1, deaths: 3 | 25% | 13.346 Expert League | 0.00% +4.00 skill (1) | ||
- Vasilij![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 14.219 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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