Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- RiBBeD![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 8.759 Expert League | 0.00% +4.00 skill (1) | ||
- cptStanko![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 10.527 Expert League | 0.00% +4.00 skill (1) | ||
- Soldier![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 7.201 Expert League | 0.00% +4.00 skill (1) | ||
- Comandante![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 12.970 Expert League | 0.00% +4.00 skill (1) | ||
- Army![]() ![]() | 1 kills: 1, deaths: 0 | 10.132 Expert League | 0.00% +4.00 skill (1) | |||
- Teddy![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 7.493 Expert League | 0.00% +4.00 skill (1) | ||
- 1 Bullet Magnet![]() ![]() | 1 kills: 1, deaths: 0 | 13.079 Expert League | 0.00% +4.00 skill (1) | |||
- Lannes-v3![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 12.853 Expert League | 0.00% +4.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
![]() |
RiBBeD Better avoid this opponent next time |
Skill Booster |
![]() |
1 Bullet Magnet Gain optimal skill by winning next confrontation |
Push Over |
![]() |
Soldier Collect your easy points here |
Skill Sponsor |
![]() |
Soldier Paid his dues, better thank this opponent next time around |