| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- asda![]() 0,100 | 7 kills: 1, deaths: 6 | 14% | 8.133 Expert League | 0.00% +4.00 skill (1) | ||
- [DPG]simon![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 12.803 Expert League | 0.00% +4.00 skill (1) | ||
- arm_strong![]() 0,100 | 6 kills: 4, deaths: 2 | 67% | 1.885 Not Qualified | 17.08% +3.32 skill (1) | ||
- Tag_Yankie![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 8.480 Expert League | 0.00% +4.00 skill (1) | ||
- Trex4.0![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 7.632 Expert League | 0.00% +4.00 skill (1) | ||
- Lt-Gerard![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 7.176 Expert League | 0.00% +4.00 skill (1) | ||
- Viper![]() 2,98 | 4 kills: 1, deaths: 3 | 25% | 14.717 Expert League | 0.00% +4.00 skill (1) | ||
- LUPUS![]() 2,98 | 2 kills: 2, deaths: 0 | 8.343 Expert League | 0.00% +4.00 skill (1) | |||
- Army![]() 2,98 | 2 kills: 2, deaths: 0 | 10.132 Expert League | 0.00% +4.00 skill (1) | |||
- Snake![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 5.196 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| asda Better avoid this opponent next time |
| Skill Booster |
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| Viper Gain optimal skill by winning next confrontation |
| Push Over |
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| arm_strong Collect your easy points here |
| Skill Sponsor |
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| LUPUS Paid his dues, better thank this opponent next time around |