| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Army![]() 2,98 | 24 kills: 15, deaths: 9 | 62% | 10.132 Expert League | 0.00% +4.00 skill (1) | ||
- Corrr![]() 2,98 | 20 kills: 11, deaths: 9 | 55% | 10.712 Expert League | 0.00% +4.00 skill (1) | ||
- [NN]Mike![]() 0,100 | 19 kills: 11, deaths: 8 | 58% | 8.672 Expert League | 0.00% +4.00 skill (1) | ||
- Hello...Its Me![]() 0,100 | 10 kills: 2, deaths: 8 | 20% | 8.312 Expert League | 0.00% +4.00 skill (1) | ||
- Viper![]() 2,98 | 8 kills: 3, deaths: 5 | 38% | 14.372 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Warsphink![]() 2,98 | 4 kills: 0, deaths: 4 | 0% | 13.873 Expert League | 0.00% +4.00 skill (1) | ||
- S y m p h o n y![]() 0,100 | 2 kills: 2, deaths: 0 | 1.023 Not Qualified | 97.65% +0.09 skill (1) | |||
- OMEN![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 2.641 Expert League | 7.71% +3.69 skill (1) | ||
- Judas![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 14.106 Expert League | 0.00% +4.00 skill (1) | ||
- 01. Klex![]() 1,99 | 1 kills: 0, deaths: 1 | 0% | 13.409 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Hello...Its Me Better avoid this opponent next time |
| Skill Booster |
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| Viper Gain optimal skill by winning next confrontation |
| Push Over |
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| S y m p h o n y Collect your easy points here |
| Skill Sponsor |
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| S y m p h o n y Paid his dues, better thank this opponent next time around |