| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- CROCOP![]() 0,100 | 17 kills: 10, deaths: 7 | 59% | 1.483 Not Qualified | 36.72% +2.53 skill (1) | ||
- [HR]= KILLER![]() 0,100 | 12 kills: 7, deaths: 5 | 58% | 1.831 Expert League | 13.24% +3.47 skill (1) | ||
- MAXIMUS![]() 0,100 | 11 kills: 3, deaths: 8 | 27% | 1.975 Expert League | 8.05% +3.68 skill (1) | ||
- Pliplille2![]() 0,100 | 9 kills: 6, deaths: 3 | 67% | 1.650 Not Qualified | 23.36% +3.07 skill (1) | ||
- Pescaterix![]() 0,100 | 8 kills: 4, deaths: 4 | 50% | 1.528 Not Qualified | 32.80% +2.69 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| MAXIMUS Better avoid this opponent next time |
| Skill Booster |
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| MAXIMUS Gain optimal skill by winning next confrontation |
| Push Over |
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| CROCOP Collect your easy points here |
| Skill Sponsor |
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| Pliplille2 Paid his dues, better thank this opponent next time around |