| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- zigzag![]() 0,100 | 9 kills: 3, deaths: 6 | 33% | 1.690 Expert League | 15.21% +3.39 skill (1) | ||
- mckalde![]() 0,100 | 8 kills: 4, deaths: 4 | 50% | 1.295 Not Qualified | 44.97% +2.20 skill (1) | ||
- CaptainM![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 1.609 Expert League | 19.65% +3.21 skill (1) | ||
- TakeoGoshi![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 2.113 Expert League | 3.41% +3.86 skill (1) | ||
- cybershots![]() 0,100 | 5 kills: 2, deaths: 3 | 40% | 1.406 Not Qualified | 34.77% +2.61 skill (1) | ||
- MAXIMUS![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 2.029 Expert League | 4.65% +3.81 skill (1) | ||
- davlt![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.493 Not Qualified | 27.60% +2.90 skill (1) | ||
- Gunman![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.952 Expert League | 6.15% +3.75 skill (1) | ||
- dogknobber68![]() 0,100 | 1 kills: 1, deaths: 0 | 1.216 Not Qualified | 52.50% +1.90 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| zigzag Better avoid this opponent next time |
| Skill Booster |
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| TakeoGoshi Gain optimal skill by winning next confrontation |
| Push Over |
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| dogknobber68 Collect your easy points here |
| Skill Sponsor |
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| dogknobber68 Paid his dues, better thank this opponent next time around |