| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Muecke![]() 0,100 | 21 kills: 6, deaths: 15 | 29% | 2.087 Expert League | 4.97% +3.80 skill (1) | ||
- MULDER![]() 0,100 | 17 kills: 3, deaths: 14 | 18% | 1.759 Expert League | 15.57% +3.38 skill (1) | ||
- Heichiro![]() 0,100 | 17 kills: 7, deaths: 10 | 41% | 1.728 Not Qualified | 17.19% +3.31 skill (1) | ||
- TakeoGoshi![]() 0,100 | 5 kills: 1, deaths: 4 | 20% | 2.103 Expert League | 4.69% +3.81 skill (1) | ||
- PunkBuster![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 1.649 Expert League | 21.93% +3.12 skill (1) | ||
- Warmachine22![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.764 Expert League | 15.31% +3.39 skill (1) | ||
- SoLo![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.975 Expert League | 7.43% +3.70 skill (1) | ||
- Sean![]() 0,100 | 2 kills: 2, deaths: 0 | 1.170 Not Qualified | 63.87% +1.45 skill (1) | |||
- RaneB![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.748 Expert League | 16.13% +3.35 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| MULDER Better avoid this opponent next time |
| Skill Booster |
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| TakeoGoshi Gain optimal skill by winning next confrontation |
| Push Over |
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| Sean Collect your easy points here |
| Skill Sponsor |
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| Sean Paid his dues, better thank this opponent next time around |