| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- MaxiMus![]() 0,100 | 12 kills: 6, deaths: 6 | 50% | 1.975 Expert League | 6.97% +3.72 skill (1) | ||
- Tucker![]() 0,100 | 11 kills: 3, deaths: 8 | 27% | 1.979 Expert League | 6.87% +3.73 skill (1) | ||
- Corrr![]() 2,98 | 5 kills: 3, deaths: 2 | 60% | 1.777 Expert League | 13.77% +3.45 skill (1) | ||
- Loothas![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 1.172 Not Qualified | 61.97% +1.52 skill (1) | ||
- Rimas![]() 0,100 | 2 kills: 2, deaths: 0 | 1.134 Not Qualified | 65.35% +1.39 skill (1) | |||
- soldat![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.637 Not Qualified | 21.50% +3.14 skill (1) | ||
- TakeoGoshi![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.839 Expert League | 11.19% +3.55 skill (1) | ||
- oRaposo![]() 0,100 | 1 kills: 1, deaths: 0 | 1.195 Not Qualified | 59.92% +1.60 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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