| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- [2xC] Boogi![]() 0,100 | 6 kills: 2, deaths: 4 | 33% | 1.267 Not Qualified | 24.96% +3.00 skill (1) | ||
- Django![]() 0,100 | 6 kills: 1, deaths: 5 | 17% | 1.079 Not Qualified | 40.66% +2.37 skill (1) | ||
- [2xC] Hugin![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.427 Not Qualified | 15.25% +3.39 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| Django Better avoid this opponent next time |
| Skill Booster |
![]() |
| [2xC] Hugin Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| Django Collect your easy points here |
| Skill Sponsor |
![]() |
| [2xC] Hugin Paid his dues, better thank this opponent next time around |