Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- HEADSHOT![]() ![]() | 8 kills: 3, deaths: 5 | 38% | 1.265 Not Qualified | 29.23% +2.83 skill (1) | ||
- patrolbased![]() ![]() | 4 kills: 2, deaths: 2 | 50% | 1.138 Not Qualified | 40.19% +2.39 skill (1) | ||
- [HR]= KILLER![]() ![]() | 4 kills: 0, deaths: 4 | 0% | 1.644 Expert League | 8.78% +3.65 skill (1) | ||
- Pappion![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 1.717 Expert League | 6.79% +3.73 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Pappion Better avoid this opponent next time |
Skill Booster |
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Pappion Gain optimal skill by winning next confrontation |
Push Over |
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patrolbased Collect your easy points here |
Skill Sponsor |
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[HR]= KILLER Paid his dues, better thank this opponent next time around |