| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- *Focus67*![]() 0,100 | 6 kills: 1, deaths: 5 | 17% | 1.411 Not Qualified | 22.82% +3.09 skill (1) | ||
- MaxiMus![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 1.882 Expert League | 4.63% +3.81 skill (1) | ||
- rad![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 2.063 Expert League | 2.37% +3.91 skill (1) | ||
- guadlogu![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.817 Not Qualified | 5.87% +3.77 skill (1) | ||
- MR-CAMPER![]() 0,100 | 1 kills: 1, deaths: 0 | 1.586 Not Qualified | 13.10% +3.48 skill (1) | |||
- BnB_Gr![]() 0,100 | 1 kills: 1, deaths: 0 | 1.769 Not Qualified | 6.96% +3.72 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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