Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Max![]() ![]() | 6 kills: 4, deaths: 2 | 67% | 996 Not Qualified | 52.73% +1.89 skill (1) | ||
- CHRIS![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 1.190 Not Qualified | 34.59% +2.62 skill (1) | ||
- Martin_King![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 982 Not Qualified | 54.07% +1.84 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
![]() |
CHRIS Better avoid this opponent next time |
Skill Booster |
![]() |
CHRIS Gain optimal skill by winning next confrontation |
Push Over |
![]() |
Martin_King Collect your easy points here |
Skill Sponsor |
![]() |
Martin_King Paid his dues, better thank this opponent next time around |