| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- tony![]() 0,100 | 7 kills: 1, deaths: 6 | 14% | 1.323 Not Qualified | 41.07% +2.36 skill (1) | ||
- Buckshot![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 1.832 Expert League | 8.97% +3.64 skill (1) | ||
- Nemesis![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 1.882 Expert League | 7.52% +3.70 skill (1) | ||
- zRom![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.585 Not Qualified | 20.31% +3.19 skill (1) | ||
- nova![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.794 Expert League | 10.27% +3.59 skill (1) | ||
- MAXIMUS![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.975 Expert League | 5.39% +3.78 skill (1) | ||
- SammyG![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.215 Not Qualified | 51.28% +1.95 skill (1) | ||
- Glit![]() 0,100 | 1 kills: 1, deaths: 0 | 1.034 Not Qualified | 67.85% +1.29 skill (1) | |||
- jofa![]() 0,100 | 1 kills: 1, deaths: 0 | 1.064 Not Qualified | 65.27% +1.39 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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