| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Danil![]() 0,100 | 56 kills: 45, deaths: 11 | 80% | 893 Not Qualified | 78.52% +0.86 skill (1) | ||
- X$T Dimanes![]() 2,98 | 28 kills: 17, deaths: 11 | 61% | 1.763 Expert League | 11.50% +3.54 skill (1) | ||
- [OGHF]Punto![]() 0,100 | 21 kills: 13, deaths: 8 | 62% | 1.526 Expert League | 24.38% +3.02 skill (1) | ||
- zigzag![]() 0,100 | 14 kills: 4, deaths: 10 | 29% | 1.242 Not Qualified | 49.00% +2.04 skill (1) | ||
- speedrunner![]() 0,100 | 11 kills: 3, deaths: 8 | 27% | 1.161 Not Qualified | 56.66% +1.73 skill (1) | ||
- essam![]() 0,100 | 6 kills: 5, deaths: 1 | 83% | 942 Not Qualified | 75.21% +0.99 skill (1) | ||
- Lynx2kbarney![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 1.104 Not Qualified | 61.99% +1.52 skill (1) | ||
- MITTEL![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.692 Expert League | 14.58% +3.42 skill (1) | ||
- MrDrabke![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 994 Not Qualified | 71.29% +1.15 skill (1) | ||
- COBRA73![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.125 Not Qualified | 60.08% +1.60 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| speedrunner Better avoid this opponent next time |
| Skill Booster |
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| X$T Dimanes Gain optimal skill by winning next confrontation |
| Push Over |
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| Danil Collect your easy points here |
| Skill Sponsor |
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| essam Paid his dues, better thank this opponent next time around |