| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- HunKtm![]() 0,100 | 10 kills: 8, deaths: 2 | 80% | 1.208 Not Qualified | 56.74% +1.73 skill (1) | ||
- MAXIMUS![]() 0,100 | 8 kills: 2, deaths: 6 | 25% | 1.975 Expert League | 6.45% +3.74 skill (1) | ||
- kfj![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 1.236 Not Qualified | 54.06% +1.84 skill (1) | ||
- F_A_T_S![]() 0,100 | 5 kills: 4, deaths: 1 | 80% | 978 Not Qualified | 75.97% +0.96 skill (1) | ||
- Obelix fr1![]() 0,100 | 5 kills: 1, deaths: 4 | 20% | 1.734 Expert League | 14.81% +3.41 skill (1) | ||
- KVA|SorrY![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 1.063 Not Qualified | 69.53% +1.22 skill (1) | ||
- BASHandSlash![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.299 Not Qualified | 47.97% +2.08 skill (1) | ||
- TakeoGoshi![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 2.099 Expert League | 4.11% +3.84 skill (1) | ||
- [OGHF]Thrasher![]() 80,20 | 1 kills: 0, deaths: 1 | 0% | 1.741 Expert League | 14.49% +3.42 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Obelix fr1 Better avoid this opponent next time |
| Skill Booster |
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| TakeoGoshi Gain optimal skill by winning next confrontation |
| Push Over |
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| F_A_T_S Collect your easy points here |
| Skill Sponsor |
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| [OGHF]Thrasher Paid his dues, better thank this opponent next time around |