| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- BASHandSlash![]() 0,100 | 10 kills: 2, deaths: 8 | 20% | 1.299 Not Qualified | 22.58% +3.10 skill (1) | ||
- kfj![]() 0,100 | 9 kills: 4, deaths: 5 | 44% | 1.236 Not Qualified | 27.13% +2.91 skill (1) | ||
- MaxiMus![]() 0,100 | 7 kills: 2, deaths: 5 | 29% | 1.852 Expert League | 3.38% +3.86 skill (1) | ||
- Rick![]() 0,100 | 5 kills: 0, deaths: 5 | 0% | 1.997 Expert League | 1.97% +3.92 skill (1) | ||
- lyquid![]() 0,100 | 5 kills: 1, deaths: 4 | 20% | 1.068 Not Qualified | 41.51% +2.34 skill (1) | ||
- [OGHF]Thrasher![]() 80,20 | 4 kills: 0, deaths: 4 | 0% | 1.675 Expert League | 6.46% +3.74 skill (1) | ||
- KVA|SorrY![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.063 Not Qualified | 41.93% +2.32 skill (1) | ||
- Obelix fr1![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.734 Expert League | 5.21% +3.79 skill (1) | ||
- Cyberpunk![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.722 Expert League | 5.45% +3.78 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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