| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- vladimir![]() 0,100 | 7 kills: 4, deaths: 3 | 57% | 1.154 Not Qualified | 50.29% +1.99 skill (1) | ||
- LtMerlin![]() 1,99 | 4 kills: 4, deaths: 0 | 1.503 Expert League | 20.90% +3.16 skill (1) | |||
- guda04![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.953 Expert League | 4.50% +3.82 skill (1) | ||
- Cod_4![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.647 Not Qualified | 13.21% +3.47 skill (1) | ||
- Hippy![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.236 Not Qualified | 42.41% +2.30 skill (1) | ||
- kadet![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.516 Expert League | 20.13% +3.19 skill (1) | ||
- Fido![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.243 Not Qualified | 41.81% +2.33 skill (1) | ||
- (FCVP)Kusmik![]() 0,100 | 1 kills: 1, deaths: 0 | 1.674 Expert League | 12.08% +3.52 skill (1) | |||
- [ACS] Donky![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.806 Expert League | 7.64% +3.69 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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