Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Gojo 0,100 | 11 kills: 3, deaths: 8 | 27% | 1.088 Not Qualified | 48.39% +2.06 skill (1) | ||
- tuc-tuc 0,100 | 11 kills: 2, deaths: 9 | 18% | 1.734 Expert League | 7.29% +3.71 skill (1) | ||
- Grond 0,100 | 5 kills: 2, deaths: 3 | 40% | 1.680 Not Qualified | 8.82% +3.65 skill (1) | ||
- ComplexPlays 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.146 Not Qualified | 42.85% +2.29 skill (1) | ||
- ComplexPlay 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.231 Not Qualified | 35.11% +2.60 skill (1) | ||
- DISTR 0,100 | 1 kills: 1, deaths: 0 | 1.103 Not Qualified | 47.00% +2.12 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |