| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- StiffiesMom![]() 0,100 | 10 kills: 1, deaths: 9 | 10% | 148 Bootcamp League | 44.88% +2.20 skill (1) | ||
- xWxrdy![]() 0,100 | 10 kills: 4, deaths: 6 | 40% | 113 Not Qualified | 48.22% +2.07 skill (1) | ||
- realkeyh![]() 0,100 | 9 kills: 8, deaths: 1 | 89% | 79 Not Qualified | 51.49% +1.94 skill (1) | ||
- Elibott![]() 0,100 | 8 kills: 4, deaths: 4 | 50% | 85 Not Qualified | 50.90% +1.96 skill (1) | ||
- KILL4PERKS![]() 0,100 | 6 kills: 4, deaths: 2 | 67% | 180 Bootcamp League | 41.91% +2.32 skill (1) | ||
- LTFRAZER![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 101 Not Qualified | 49.41% +2.02 skill (1) | ||
- TaylouR![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 203 Not Qualified | 39.78% +2.41 skill (1) | ||
- Alienmetalix![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 111 Not Qualified | 48.44% +2.06 skill (1) | ||
- [>XI<]SparksHunter![]() 0,100 | 1 kills: 1, deaths: 0 | 733 Bootcamp League | 7.94% +3.68 skill (1) | |||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| StiffiesMom Better avoid this opponent next time |
| Skill Booster |
![]() |
| [>XI<]SparksHunter Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| realkeyh Collect your easy points here |
| Skill Sponsor |
![]() |
| [>XI<]SparksHunter Paid his dues, better thank this opponent next time around |