| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- PeliMummo![]() 0,100 | 14 kills: 4, deaths: 10 | 29% | 707 Bootcamp League | 9.13% +3.63 skill (1) | ||
- Filzstiefel![]() 0,100 | 9 kills: 9, deaths: 0 | 79 Not Qualified | 52.82% +1.89 skill (1) | |||
- Tomtyom![]() 0,100 | 9 kills: 4, deaths: 5 | 44% | 464 Bootcamp League | 20.35% +3.19 skill (1) | ||
- MDJ-Edu![]() 0,100 | 8 kills: 6, deaths: 2 | 75% | 96 Not Qualified | 51.24% +1.95 skill (1) | ||
- Punisher55![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 745 Bootcamp League | 7.99% +3.68 skill (1) | ||
- Harzer--GER-![]() 2,98 | 6 kills: 1, deaths: 5 | 17% | 1.748 Expert League | 0.18% +3.99 skill (1) | ||
- Insulaner55![]() 2,98 | 4 kills: 1, deaths: 3 | 25% | 1.683 Expert League | 0.24% +3.99 skill (1) | ||
- -ErOdE-![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 119 Bootcamp League | 48.96% +2.04 skill (1) | ||
- Rommel-Gfm![]() 0,100 | 1 kills: 1, deaths: 0 | 1.463 Expert League | 0.55% +3.98 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Harzer--GER- Better avoid this opponent next time |
| Skill Booster |
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| Harzer--GER- Gain optimal skill by winning next confrontation |
| Push Over |
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| Filzstiefel Collect your easy points here |
| Skill Sponsor |
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| Filzstiefel Paid his dues, better thank this opponent next time around |