| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- ven0m1alex![]() 0,100 | 19 kills: 12, deaths: 7 | 63% | 79 Not Qualified | 50.04% +2.00 skill (1) | ||
- dikkesxsa![]() 0,100 | 11 kills: 7, deaths: 4 | 64% | 75 Not Qualified | 50.45% +1.98 skill (1) | ||
- Modepopje![]() 0,100 | 11 kills: 4, deaths: 7 | 36% | 78 Not Qualified | 50.21% +1.99 skill (1) | ||
- Jonesy500![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 76 Not Qualified | 50.38% +1.98 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Modepopje Better avoid this opponent next time |
| Skill Booster |
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| ven0m1alex Gain optimal skill by winning next confrontation |
| Push Over |
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| dikkesxsa Collect your easy points here |
| Skill Sponsor |
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| Jonesy500 Paid his dues, better thank this opponent next time around |