Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Brokenman![]() ![]() | 16 kills: 2, deaths: 14 | 12% | 967 Bootcamp League | 3.30% +3.87 skill (1) | ||
- oooRITERAooo![]() ![]() | 11 kills: 7, deaths: 4 | 64% | 867 Bootcamp League | 4.79% +3.81 skill (1) | ||
- RoboBubble![]() ![]() | 5 kills: 3, deaths: 2 | 60% | 100 Not Qualified | 48.81% +2.05 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Brokenman Better avoid this opponent next time |
Skill Booster |
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Brokenman Gain optimal skill by winning next confrontation |
Push Over |
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RoboBubble Collect your easy points here |
Skill Sponsor |
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oooRITERAooo Paid his dues, better thank this opponent next time around |