Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Nemesie 0,100 | 2 kills: 1, deaths: 1 | 50% | 162 Not Qualified | 48.81% +2.05 skill (1) | ||
- dijntje 1,99 | 2 kills: 1, deaths: 1 | 50% | 1.012 Bootcamp League | 3.54% +3.86 skill (1) | ||
- versoffen1 0,100 | 1 kills: 1, deaths: 0 | 201 Not Qualified | 45.16% +2.19 skill (1) | |||
- copperberg 0,100 | 1 kills: 0, deaths: 1 | 0% | 149 Not Qualified | 50.08% +2.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
Nemesie Better avoid this opponent next time |
Skill Booster |
dijntje Gain optimal skill by winning next confrontation |
Push Over |
copperberg Collect your easy points here |
Skill Sponsor |
copperberg Paid his dues, better thank this opponent next time around |