Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Kaspic![]() ![]() | 16 kills: 5, deaths: 11 | 31% | 1.676 Expert League | 1.68% +3.93 skill (1) | ||
- Lemurenson![]() ![]() | 8 kills: 5, deaths: 3 | 62% | 807 Not Qualified | 32.46% +2.70 skill (1) | ||
- KOR-MinJi![]() ![]() | 6 kills: 2, deaths: 4 | 33% | 1.416 Expert League | 4.43% +3.82 skill (1) | ||
- q_dancer1![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 807 Bootcamp League | 32.48% +2.70 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Kaspic Better avoid this opponent next time |
Skill Booster |
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Kaspic Gain optimal skill by winning next confrontation |
Push Over |
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q_dancer1 Collect your easy points here |
Skill Sponsor |
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Lemurenson Paid his dues, better thank this opponent next time around |