| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- skillmaxer![]() 0,100 | 11 kills: 2, deaths: 9 | 18% | 75 Not Qualified | 49.53% +2.02 skill (1) | ||
- [OGHF]B_a_i_t![]() 2,98 | 7 kills: 2, deaths: 5 | 29% | 904 Bootcamp League | 3.91% +3.84 skill (1) | ||
- teufelshnd49![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.055 Bootcamp League | 2.24% +3.91 skill (1) | ||
- ouveridium12![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 122 Bootcamp League | 45.08% +2.20 skill (1) | ||
- Rockwell935![]() 0,100 | 2 kills: 2, deaths: 0 | 67 Not Qualified | 50.27% +1.99 skill (1) | |||
- AndyJK![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 71 Not Qualified | 49.93% +2.00 skill (1) | ||
- FreeD_ohm![]() 0,100 | 1 kills: 1, deaths: 0 | 1.198 Major League | 1.30% +3.95 skill (1) | |||
- COAlpha![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 930 Bootcamp League | 3.56% +3.86 skill (1) | ||
- Toby_Queef![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 71 Not Qualified | 49.88% +2.00 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| skillmaxer Better avoid this opponent next time |
| Skill Booster |
![]() |
| FreeD_ohm Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| Rockwell935 Collect your easy points here |
| Skill Sponsor |
![]() |
| Rockwell935 Paid his dues, better thank this opponent next time around |