| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- knucklepuck![]() 0,100 | 28 kills: 20, deaths: 8 | 71% | 100 Not Qualified | 50.83% +1.97 skill (1) | ||
- CIPHIRE![]() 0,100 | 17 kills: 8, deaths: 9 | 47% | 104 Not Qualified | 50.44% +1.98 skill (1) | ||
- Chase100127![]() 0,100 | 12 kills: 9, deaths: 3 | 75% | 105 Not Qualified | 50.33% +1.99 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| CIPHIRE Better avoid this opponent next time |
| Skill Booster |
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| Chase100127 Gain optimal skill by winning next confrontation |
| Push Over |
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| knucklepuck Collect your easy points here |
| Skill Sponsor |
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| Chase100127 Paid his dues, better thank this opponent next time around |