Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- dijntje![]() ![]() | 16 kills: 6, deaths: 10 | 38% | 622 Bootcamp League | 11.89% +3.52 skill (1) | ||
- FerToY![]() ![]() | 7 kills: 5, deaths: 2 | 71% | 609 Bootcamp League | 12.41% +3.50 skill (1) | ||
- [OGHF]-cronic![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 155 Bootcamp League | 44.79% +2.21 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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[OGHF]-cronic Better avoid this opponent next time |
Skill Booster |
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dijntje Gain optimal skill by winning next confrontation |
Push Over |
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[OGHF]-cronic Collect your easy points here |
Skill Sponsor |
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FerToY Paid his dues, better thank this opponent next time around |